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Mimic Match (Magic Minigame) [Commander Legends: Battle for Baldur's Gate Minigame]

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Mimic Match (Magic Minigame) [Commander Legends: Battle for Baldur's Gate Minigame]

Set: Commander Legends: Battle for Baldur's Gate Minigame
Type: Card
Rarity: Common
• 2-4 players • 2 or more packs • 10 minutes
Objective:
Match and collect the most treasure chests before someone uncovers the mimics hiding among the loot!
Get Ready:
Open one booster per player and remove any lands and cards without Magic card backs, then shuffle the rest together. Then put two lands back into the deck (to represent the mimics) and shuffle. Deal 16 cards face down in a 4x4 grid. Randomly determine who goes first.
Let's Play:
On your turn, secretly look at two cards from the grid. If they share a color or mana value, you may reveal them, announce what matches and take those cards, then take another turn.
Otherwise, leave them in place, and the next player takes their turn.
NOTE: Colorless cards can be matched with other colorless cards, but mimics can only be matched with each other!
After a match has been made, replace the empty spaces with two new cards from the deck, face down.
The game ends when a player reveals the two mimics, uncovering them!
To Win:
At the end of the game, each player scores 1 point for every card they collected. The player who uncovered the mimics by matching the two lands scores an additional 2 points. If there is a tie, the player who uncovered the mimics decides who wins!
Set: Commander Legends: Battle for Baldur's Gate Minigame
Type: Card
Rarity: Common
• 2-4 players • 2 or more packs • 10 minutes
Objective:
Match and collect the most treasure chests before someone uncovers the mimics hiding among the loot!
Get Ready:
Open one booster per player and remove any lands and cards without Magic card backs, then shuffle the rest together. Then put two lands back into the deck (to represent the mimics) and shuffle. Deal 16 cards face down in a 4x4 grid. Randomly determine who goes first.
Let's Play:
On your turn, secretly look at two cards from the grid. If they share a color or mana value, you may reveal them, announce what matches and take those cards, then take another turn.
Otherwise, leave them in place, and the next player takes their turn.
NOTE: Colorless cards can be matched with other colorless cards, but mimics can only be matched with each other!
After a match has been made, replace the empty spaces with two new cards from the deck, face down.
The game ends when a player reveals the two mimics, uncovering them!
To Win:
At the end of the game, each player scores 1 point for every card they collected. The player who uncovered the mimics by matching the two lands scores an additional 2 points. If there is a tie, the player who uncovered the mimics decides who wins!
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From $0.20

Original: $0.58

-66%
Mimic Match (Magic Minigame) [Commander Legends: Battle for Baldur's Gate Minigame]

$0.58

$0.20

Description

Set: Commander Legends: Battle for Baldur's Gate Minigame
Type: Card
Rarity: Common
• 2-4 players • 2 or more packs • 10 minutes
Objective:
Match and collect the most treasure chests before someone uncovers the mimics hiding among the loot!
Get Ready:
Open one booster per player and remove any lands and cards without Magic card backs, then shuffle the rest together. Then put two lands back into the deck (to represent the mimics) and shuffle. Deal 16 cards face down in a 4x4 grid. Randomly determine who goes first.
Let's Play:
On your turn, secretly look at two cards from the grid. If they share a color or mana value, you may reveal them, announce what matches and take those cards, then take another turn.
Otherwise, leave them in place, and the next player takes their turn.
NOTE: Colorless cards can be matched with other colorless cards, but mimics can only be matched with each other!
After a match has been made, replace the empty spaces with two new cards from the deck, face down.
The game ends when a player reveals the two mimics, uncovering them!
To Win:
At the end of the game, each player scores 1 point for every card they collected. The player who uncovered the mimics by matching the two lands scores an additional 2 points. If there is a tie, the player who uncovered the mimics decides who wins!

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